puppyiop.blogg.se

Cossacks european wars mose doesnt move
Cossacks european wars mose doesnt move












HG is currently moving everything from our old server to our new one. "Well, Chooch already posted a little about this, but due to recent news, I think I should stress it more. Thanks to Angel Park, a news update on the server move is available. Posted 8:19 AM EST by Yehoshua Ben Yisra'el Thank you for your patience and understanding We will most defiantly get AoKH and the Blacksmith back to working order ASAP. And this move has disabled any additional updates to the Blacksmith. Here's your answer, once again Heaven Games is in the process of moving servers. Some of you are probably wondering why the Blacksmith has not been updated yet.

  • 198: AnnoyomousGrats folks, and good luck next week!.
  • But better late then never! And look who remains as the Champ!

    cossacks european wars mose doesnt move

    Sorry it took a little while to post the ladder standings. We're looking at a few balance tweaks for v1.20 (ahem, haste, ahem), but I don't see much reason to mess with either of these." There are a lot of great discussions going on right now about changes instituted in the new v1.10 patch. That's a very nice feature, and boosts it's average damage a great deal. The changes simply reduce the number of results that fall in the extremes." Josh Farley also has some comments in this excellent discussion about balancing the Haste spell and flying units: "Note that Healing Showers will give 5hp as often as 3, and 4hp most often of all, so it's value becomes greater than Healing if you can target 2 units with it. In v1.00 it was MaxDAM/2, and in v1.10 it is MaxDAM/2. BTW, it should be noted that this change has absolutely no effect on the actual value of different units, since the average damage (median) of any attack in the game was totally unchanged. The basic gist is that the random numbers form a bell curve where the min/max are exactly 1/2 as likely as the average value. Programmer Josh Farley has several posts in this thread explaining the new damage calculation formula: "There is no "formula" exactly, since the code generates a table and rolls randomly within it. After the patch, units now typically inflict an "average" amount of damage, with minimum and maximum damage amounts a rarity. Many people felt that all too often, powerful creatures did only 1-2 points of damage per strike. One of the 'hot' issues addressed in the new v1.10 patch was the amount of damage a unit did.

    cossacks european wars mose doesnt move

    I'm still wondering what happen to that Violent Game Rental/Buying Bill.what a bunch of great news after 12 hours and finally returning home. Lot of lawyer talk in there, but you can see it here. Yeah, most of you are probably saying what else is new? But it does have some interesting ideas in it including allowing copyright owners to use any means to block or delete illegeal material long as it doesn't fry your computer.

    cossacks european wars mose doesnt move

    A representative in the House has introduced a new bill that would pretty much make file-sharing illegeal. Well, I found a nice article/news piece from my email.














    Cossacks european wars mose doesnt move